As kind of my QA process I create a "flatworld" version. This provides a second set of eyes so to speak to ensure robustness.
On another note, I found that I had accidentally included double the number of dynamic lights - major oops. So my frame rate has gone down again.
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One Liner...Strange Orbitz is a voxel, multiplayer, building rpg set in a space environment. Archives
June 2017
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